Posts Tagged Under Flex

February 4th, 2010

Problems with latest stable Flex 4 nightly build

Problems with latest stable Flex 4 nightly build

I have commercial project in Flex 4. That’s great I always wanted to use Flex 4 for commercial project (otherwise I didn’t have time to work with Flex 4). It was too risky, because Flex 4 is just beta 2, but application depends on custom skinning, so we have decided to implement it in Flex [...]

Posted in Flex
By admin
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January 25th, 2010

Loosing children interactivity after setting perspectiveProjection

My current project needs to use new native 3D in Flash Player 10. It seems so easy to use it, just set any 3d property like x,y,z or rotationX, rotationY, rotationZ and all should work perfectly. It seems so. But I have found problem and it seems it’s Flash player bug (I hope someone proves [...]

Posted in Flex
By admin
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October 19th, 2009

Goodbye FlashDen, hello ActiveDen

Goodbye FlashDen, hello ActiveDen

I’ve found out today, that there is no longer FlashDen.net, but instead there is new site in Envato network called ActiveDen. It’s same site, but Adobe has asked Envato to change the name because “Flash” is registered trademark of Adobe. And there are also Flex files on ActiveDen, so there are no more just pure Flash files, so it’s maybe better name now.

Posted in Flash
By admin
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October 18th, 2009

Major update of Goalscape AIR application

Major update of Goalscape AIR application

This friday we have released major update for Goalscape AIR application. It is project we (me with Tomas as Flexets company) have been working on for more than year. If you are not aware of Goalscape application please look at intro video. But in one sentence it’s Goal Management Software.

Posted in AIR
By admin
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October 14th, 2009

Text Layout Engine: TruncationOptions

Text Layout Engine: TruncationOptions

This is same example as yesterday (Fit text in rectangle with Text Layout Engine), but I’ve added one more switch. You can decide if you want use TruncationOptions or not. Reason why I want to show this to you is that it works differently. I do not know if this is feature or bug, but try to tell me your opinion in comments.

Posted in Flex
By admin
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October 13th, 2009

Text Layout Engine: Fit text into rectangle

Text Layout Engine: Fit text into rectangle

This is first example in serie of examples of showcase how to use Text Layout Engine (mainly for Flex 3).

Here is quick description: I need to fit text in rectangle (need it for our Goalscape project). I want to be able to change width, height, font size and text of course.

Posted in Flex, Text Layout Engine
By admin
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October 13th, 2009

Text Layout Engine in Flex 3

Text Layout Engine in Flex 3

I’m going to play with Text Layout Engine, which is bundled in Flex 4. But we need to use it in Flex 3 in our Goalscape project. And it’s possible to use Text Layout Engine in Flex 3. All you need to do is download Flex 4 SDK, or Flash Builder and get textLayout.swc from [...]

Posted in Flex, Text Layout Engine
By admin
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October 13th, 2009

Unable to export SWC oem

Unable to export SWC oem

I have few times lately this error in Flex Builder and there were at least 2 cases, which cause this error to happen. So maybe it will help you to find your problem.

Some file (in my case .flexLibProperties) has SVN conflicts, so you need to resolve conflicts and merge them to solve this “Unable to [...]

Posted in Flex, Flex Tips
By admin
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February 9th, 2009

Flex Styling & Skinning Presentation for Slovak FUG

Flex Styling & Skinning Presentation for Slovak FUG

Today I will have presentation about Flex Styling & Skinning for slovak Flex User Group called Flexgarden. If there are really cool skinned or styled application on web, or something other really cool I can show to slovak flex coders, please let me know. Presentation will be today at 7pm CET. Sure I’m aware of sites like scalenine.com, fillcolors.com and similar :)

Posted in Styling and Skinning
By Franto
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February 4th, 2009

AS3 Conditional Breakpoint – enterDebugger()

AS3 Conditional Breakpoint – enterDebugger()

I have to confess I didn’t know about great function enterDebugger() in flash.debugger package. If you ever want to have conditional breakpoint you can do it programatically. Just add this statement to you code and debuger will stop as it there would be normal breakpoint. So you can use it in IF statement and call it just when some conditions are met. I think I will use this function a lot from now on :)

Posted in Flash, Flex Tips
By Franto
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