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	<title>franto.com &#187; Flex 4</title>
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		<title>Problems with latest stable Flex 4 nightly build</title>
		<link>http://franto.com/problems-with-latest-stable-flex-4-nightly-build/</link>
		<comments>http://franto.com/problems-with-latest-stable-flex-4-nightly-build/#comments</comments>
		<pubDate>Thu, 04 Feb 2010 19:25:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flex 4]]></category>
		<category><![CDATA[nightly build]]></category>

		<guid isPermaLink="false">http://franto.com/?p=1139</guid>
		<description><![CDATA[I have commercial project in Flex 4. That&#8217;s great I always wanted to use Flex 4 for commercial project (otherwise I didn&#8217;t have time to work with Flex 4). It was too risky, because Flex 4 is just beta 2, but application depends on custom skinning, so we have decided to implement it in Flex [...]]]></description>
			<content:encoded><![CDATA[<p>I have commercial project in Flex 4. That&#8217;s great I always wanted to use Flex 4 for commercial project (otherwise I didn&#8217;t have time to work with Flex 4). It was too risky, because Flex 4 is just beta 2, but application depends on custom skinning, so we have decided to implement it in Flex 4 together with Flash Catalyst. Workflow is not ideal (as graphics designer didn&#8217;t know about Flash catalyst), but surely it was help (at least for cutting assets <img src='http://franto.com/blog2/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ). There were few problems, but after month of development and reading some stuff and tutorials on web I want to try use latest stable nightly build. Right now it&#8217;s Flex 4.0.0.13875 from 29th of January. So I&#8217;ve downloaded and install it to Flash builder. </p>
<p>First, what I&#8217;ve found out that namespace mx was change to ns namespace. xmlns:mx=&#8221;library://ns.adobe.com/flex/halo&#8221;<br />
xmlns:ns=&#8221;library://ns.adobe.com/flex/mx&#8221;</p>
<p>some properties was renamed e.g BitmapImage resizeMode to fillMode, some properties was removed.</p>
<p>But I&#8217;ve stuck on 1 problem&#8230; from flash.* packages, there is just flash.text.*, all other flash.* packages are not inside. So e.g. I can not use MouseEvent and similar stuff</p>
<p>Does anyone know if I don&#8217;t see anything obvious? Does anyone use latest stable nightly build of Flex 4? (I&#8217;ve tried also latest nightly build Flex 13963, same problem)</p>
<p>I really want to use it, because I know, there is some important things fixed. Please let me know, if you have how to fix problem</p>
<p>Thank you very much</p>
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		<title>Text Layout Engine in Flex 3</title>
		<link>http://franto.com/text-layout-engine-in-flex-3/</link>
		<comments>http://franto.com/text-layout-engine-in-flex-3/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 08:10:19 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[Text Layout Engine]]></category>
		<category><![CDATA[Flex 3]]></category>
		<category><![CDATA[Flex 4]]></category>

		<guid isPermaLink="false">http://franto.com/?p=1030</guid>
		<description><![CDATA[I&#8217;m going to play with Text Layout Engine, which is bundled in Flex 4. But we need to use it in Flex 3 in our Goalscape project. And it&#8217;s possible to use Text Layout Engine in Flex 3. All you need to do is download Flex 4 SDK, or Flash Builder and get textLayout.swc from [...]]]></description>
			<content:encoded><![CDATA[<div class='series_toc'><h3>Table of contents for Text Layout Engine</h3><ol><li>Text Layout Engine in Flex 3</li><li><a href='http://franto.com/text-layout-engine-fit-text-into-rectangle/' title='Text Layout Engine: Fit text into rectangle'>Text Layout Engine: Fit text into rectangle</a></li><li><a href='http://franto.com/text-layout-engine-truncationoptions/' title='Text Layout Engine: TruncationOptions'>Text Layout Engine: TruncationOptions</a></li></ol></div> <p>I&#8217;m going to play with <strong>Text Layout Engine</strong>, which is bundled in <strong>Flex 4</strong>. But we need to use it in Flex 3 in our <strong><a href="http://www.goalscape.com">Goalscape</a></strong> project. And it&#8217;s possible to use <strong>Text Layout Engine</strong> in <strong>Flex 3</strong>. All you need to do is download <strong>Flex 4 SDK</strong>, or <strong>Flash Builder</strong> and get <strong>textLayout.swc</strong> from Flex 4 SDK into your project to libs folder. I&#8217;ve played with Flex 4 beta testLayout.swc, but now when Flex 4 beta 2 is released I&#8217;ve checked both .swc files and filesize has raised from 326kB to 531kB, so I&#8217;m really interested in what was changed or added. I will post about my tests when I will find out anything. So if you are interested in some <strong>Text Layout Engine examples</strong>, stay tuned.</p>
 <div class='series_links'> <a href='http://franto.com/text-layout-engine-fit-text-into-rectangle/' title='Text Layout Engine: Fit text into rectangle'>Next in series</a></div>]]></content:encoded>
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