Flash 8 – image antialiasing problem
Tuesday, December 13th, 2005Ok, here is another problem with Flash 8 (maybe not really problem, but is weird
) Try to look at the examples (not finished, just want to show problem):
- Photo application in Flash 7
- Photo application in Flash 8
Ok, Flash 7 is ok, try to look at Flash 8 application. Small thumbnails, for each photo there are 2 thumbnails (showing antialiasing difference). On bottom, there is a movieclip which has loaded external .jpg, in front of it is Bitmap, it’s just redraw from MC.
and look: Bitmap antialiasing is OK (there are smoothing enabled), but original external .jpg is bad… I try change quality to BEST, don’t works…. (in 7 all is ok)
Has anybody solution for this problem?






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9 Comments
Smith
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December 13th, 2005
Try to add a little blur , search about antialiasing in video game
Ian Turgeon
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December 13th, 2005
Loaded Images do not have smoothing enabled in F8, my solution was to us bitmapdata to copy the pixels and draw it again with smoothing enabled.
jeanphilippe
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December 13th, 2005
Hi,
Impossible to answer without seeing your code
Ghi
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December 14th, 2005
All images are not smoothed in FP8… See “_quality” in Flash Help!
My solutions is making copied movieclip and using it.
var bitmap:BitmapData=new BitmapData(image._width, image._height);
var copy=this.createEmptyMovieClip(”copy”, 2);
copy.attachBitmap(bitmap, 1, “auto”, true);
bitmap.draw(image);
Administrator
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December 14th, 2005
ok, thanks…
i knew about this solution with BitmapData, just wanted to know, if there is some other solution
Thanks guys…
Mike Duguid
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December 14th, 2005
This is worth checking out
http://www.frontend-multimedia.com/smoothImageLoader
Administrator
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December 15th, 2005
Thanks Mike
Administrator
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December 19th, 2005
http://www.kaourantin.net/2005/12/dynamically-loading-bitmaps-with.html
so this is official form Tinic Uro, it’s bug and will be fiexd in 8.5 player
Jay
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May 21st, 2006
So what did you end up using?
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