<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Komentáre k AS3: Parsing .3ds file &#8211; Octopus</title>
	<atom:link href="http://franto.com/as3-parsing-3ds-file-octopus/feed/" rel="self" type="application/rss+xml" />
	<link>http://franto.com/as3-parsing-3ds-file-octopus/</link>
	<description></description>
	<lastBuildDate>Wed, 24 Aug 2011 18:43:45 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>Od: Free Adobe Macromedia Flash Web Site Design Tips Flash &#124; low cost car insurance</title>
		<link>http://franto.com/as3-parsing-3ds-file-octopus/comment-page-1/#comment-1912</link>
		<dc:creator>Free Adobe Macromedia Flash Web Site Design Tips Flash &#124; low cost car insurance</dc:creator>
		<pubDate>Wed, 17 Jun 2009 04:28:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.franto.com/blog2/?p=181#comment-1912</guid>
		<description>[...] Free Adobe Macromedia Flash Web Site Design Tips Flash   Posted by root 17 minutes ago (http://www.franto.com)        There more the 16000 faces and it is rendered in less then 200 ms on my machine source code is dirty and it part of my as3 project flashlife leave a comment name required flash on the beach miami 2009 cheap car insurance middot life insurance images is en        Discuss&#160;  &#124;&#160; Bury &#124;&#160;    News &#124; Free Adobe Macromedia Flash Web Site Design Tips Flash [...]</description>
		<content:encoded><![CDATA[<p>[...] Free Adobe Macromedia Flash Web Site Design Tips Flash   Posted by root 17 minutes ago (<a href="http://www.franto.com" rel="nofollow">http://www.franto.com</a>)        There more the 16000 faces and it is rendered in less then 200 ms on my machine source code is dirty and it part of my as3 project flashlife leave a comment name required flash on the beach miami 2009 cheap car insurance middot life insurance images is en        Discuss&nbsp;  |&nbsp; Bury |&nbsp;    News | Free Adobe Macromedia Flash Web Site Design Tips Flash [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Od: BELLinSKY</title>
		<link>http://franto.com/as3-parsing-3ds-file-octopus/comment-page-1/#comment-1911</link>
		<dc:creator>BELLinSKY</dc:creator>
		<pubDate>Sun, 07 Sep 2008 17:18:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.franto.com/blog2/?p=181#comment-1911</guid>
		<description>Whether really it is useful?
Illustrate for 3ds max can 3d animation export in swf format.
For more powerful &amp; interactive 3d we have Director?!</description>
		<content:encoded><![CDATA[<p>Whether really it is useful?<br />
Illustrate for 3ds max can 3d animation export in swf format.<br />
For more powerful &amp; interactive 3d we have Director?!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Od: Administrator</title>
		<link>http://franto.com/as3-parsing-3ds-file-octopus/comment-page-1/#comment-1910</link>
		<dc:creator>Administrator</dc:creator>
		<pubDate>Thu, 08 Dec 2005 10:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.franto.com/blog2/?p=181#comment-1910</guid>
		<description>hi0b&gt; look at this collection
there are png , jpg ancoding as well

http://www.franto.com/blog2/collected-links-to-actionscript-30-examples</description>
		<content:encoded><![CDATA[<p>hi0b&gt; look at this collection<br />
there are png , jpg ancoding as well</p>
<p><a href="http://www.franto.com/blog2/collected-links-to-actionscript-30-examples" rel="nofollow">http://www.franto.com/blog2/collected-links-to-actionscript-30-examples</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Od: hi0b</title>
		<link>http://franto.com/as3-parsing-3ds-file-octopus/comment-page-1/#comment-1909</link>
		<dc:creator>hi0b</dc:creator>
		<pubDate>Wed, 07 Dec 2005 22:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.franto.com/blog2/?p=181#comment-1909</guid>
		<description>sounds really easy.. i think in the future we will see more examples of importers, for which i use php right now.. i have also seen examples of encoding pngs and jpegs..

good to see, that adobe pushes flash.. under macromedia, flash already reached the limits.. ;)</description>
		<content:encoded><![CDATA[<p>sounds really easy.. i think in the future we will see more examples of importers, for which i use php right now.. i have also seen examples of encoding pngs and jpegs..</p>
<p>good to see, that adobe pushes flash.. under macromedia, flash already reached the limits.. <img src='http://franto.com/blog2/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Od: Administrator</title>
		<link>http://franto.com/as3-parsing-3ds-file-octopus/comment-page-1/#comment-1908</link>
		<dc:creator>Administrator</dc:creator>
		<pubDate>Wed, 07 Dec 2005 17:20:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.franto.com/blog2/?p=181#comment-1908</guid>
		<description>hi0b&gt; your friend shoul wait for flash 9 :)

parsing is easy if you know 3ds file format, just dynamicaly load it as swf, or image, onComplete just get ByteArray from it, and just parse ByteArray accordinf 3ds file format :)</description>
		<content:encoded><![CDATA[<p>hi0b&gt; your friend shoul wait for flash 9 <img src='http://franto.com/blog2/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>parsing is easy if you know 3ds file format, just dynamicaly load it as swf, or image, onComplete just get ByteArray from it, and just parse ByteArray accordinf 3ds file format <img src='http://franto.com/blog2/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Od: hi0b</title>
		<link>http://franto.com/as3-parsing-3ds-file-octopus/comment-page-1/#comment-1907</link>
		<dc:creator>hi0b</dc:creator>
		<pubDate>Wed, 07 Dec 2005 16:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.franto.com/blog2/?p=181#comment-1907</guid>
		<description>How you start it? reading the 3ds-file as binary code? connection to a php? i have started a ase-reader so i get a xml from a ase, but using 3ds directly would be much more nicer.. (right said? sry my bad english..)

Its really nice to see, whats all possible with as3.. but a friend of mine will be lost only using as3.. he always did the design-part in our projects.. well i think, he has to lern a little programming now.. ;)</description>
		<content:encoded><![CDATA[<p>How you start it? reading the 3ds-file as binary code? connection to a php? i have started a ase-reader so i get a xml from a ase, but using 3ds directly would be much more nicer.. (right said? sry my bad english..)</p>
<p>Its really nice to see, whats all possible with as3.. but a friend of mine will be lost only using as3.. he always did the design-part in our projects.. well i think, he has to lern a little programming now.. <img src='http://franto.com/blog2/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Od: JanuMedia :: Parsing .3ds files using AS3 :: November :: 2005</title>
		<link>http://franto.com/as3-parsing-3ds-file-octopus/comment-page-1/#comment-1906</link>
		<dc:creator>JanuMedia :: Parsing .3ds files using AS3 :: November :: 2005</dc:creator>
		<pubDate>Wed, 30 Nov 2005 08:27:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.franto.com/blog2/?p=181#comment-1906</guid>
		<description>[...] Woww it&#8217;s so nice. With AS3 Franto could get .3ds file from 3d max, parse it, and draw it on screen. More then 16000 faces is rendered less then 200 ms! wow! This is rock. Can&#8217;t wait for the source!            Comments &#187; [...]</description>
		<content:encoded><![CDATA[<p>[...] Woww it&#8217;s so nice. With AS3 Franto could get .3ds file from 3d max, parse it, and draw it on screen. More then 16000 faces is rendered less then 200 ms! wow! This is rock. Can&#8217;t wait for the source!            Comments &raquo; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Od: Administrator</title>
		<link>http://franto.com/as3-parsing-3ds-file-octopus/comment-page-1/#comment-1905</link>
		<dc:creator>Administrator</dc:creator>
		<pubDate>Tue, 29 Nov 2005 06:53:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.franto.com/blog2/?p=181#comment-1905</guid>
		<description>Hi David,

I know there is something strange, but not only in this movie. More times i have little time intervals, but rendering to the screen takes longer. Maybe because all is done in 1 frame :) It is not optimized. But timer values are correct, do not know why it is so long to reender :(</description>
		<content:encoded><![CDATA[<p>Hi David,</p>
<p>I know there is something strange, but not only in this movie. More times i have little time intervals, but rendering to the screen takes longer. Maybe because all is done in 1 frame <img src='http://franto.com/blog2/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  It is not optimized. But timer values are correct, do not know why it is so long to reender <img src='http://franto.com/blog2/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Od: David R</title>
		<link>http://franto.com/as3-parsing-3ds-file-octopus/comment-page-1/#comment-1904</link>
		<dc:creator>David R</dc:creator>
		<pubDate>Tue, 29 Nov 2005 01:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.franto.com/blog2/?p=181#comment-1904</guid>
		<description>forgot to say in last post...this is awesome!</description>
		<content:encoded><![CDATA[<p>forgot to say in last post&#8230;this is awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Od: David R</title>
		<link>http://franto.com/as3-parsing-3ds-file-octopus/comment-page-1/#comment-1903</link>
		<dc:creator>David R</dc:creator>
		<pubDate>Tue, 29 Nov 2005 01:58:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.franto.com/blog2/?p=181#comment-1903</guid>
		<description>I think your timing is incorrect. For me, it takes about 2 to 2.5 seconds to render. however, adding up all the traces, the supposed total is only 302 ms.

The output I get:
----------------------
Socket client
START PARSING .3ds file
NEW OBJECT: objcube0
In 7 ms we have list of 4140 vertices
In 20 ms we have list of 8276 faces
START RENDERING
In 68 ms we have rendered object with 8276 faces
NEW OBJECT: objunnamed
In 68 ms we have list of 4242 vertices
In 68 ms we have list of 8468 faces
START RENDERING
In 71 ms we have rendered object with 8468 faces

---</description>
		<content:encoded><![CDATA[<p>I think your timing is incorrect. For me, it takes about 2 to 2.5 seconds to render. however, adding up all the traces, the supposed total is only 302 ms.</p>
<p>The output I get:<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
Socket client<br />
START PARSING .3ds file<br />
NEW OBJECT: objcube0<br />
In 7 ms we have list of 4140 vertices<br />
In 20 ms we have list of 8276 faces<br />
START RENDERING<br />
In 68 ms we have rendered object with 8276 faces<br />
NEW OBJECT: objunnamed<br />
In 68 ms we have list of 4242 vertices<br />
In 68 ms we have list of 8468 faces<br />
START RENDERING<br />
In 71 ms we have rendered object with 8468 faces</p>
<p>&#8212;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

